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KOLYDR

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Devlog

  • Fixed Screen Fill Softlock, Allow P2 Inputs
    January 31, 2026 by Adam Saltsman
    5
    Added a safety / fallback behavior for screenfill, and allowed P2 inputs to be used to control the ship (nicer on keyboards with crap arrow keys)... Continue reading
  • Fixed Armed Bombs Carry-Over Glitch
    January 31, 2026 by Adam Saltsman
    5
    If you died with "armed" bombs live on the stage still, they could detonate at the start of the next round instead. Cute, but unintended and mildly confusing so I peeled that out. Also peeled out a le... Continue reading
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Updated 14 days ago