Yeah, same response as EnamersU.A - I was a little confused at first, and then delighed while learning and after understanding the rules (mostly). Gargoyles are unkillable?
I really like this game and the idea of your setup phase being something you need to work around being triggered, but I pray you tweak the floor generation, enemies in a 2x2 formation cannot be killed without items (which the game does not always give you) and can even softlock the game if you spawn into a floor with 2x2 enemies next to the entrance
edit: I did not know you could break walls until now, nor that the game was NOT endless, rlly fun game! no notes
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Another banger from the prolific Adam Saltsman
Hey. What a cool game!! I liked the 80s vibe. And it's a nice puzzle game.
Yeah, same response as EnamersU.A - I was a little confused at first, and then delighed while learning and after understanding the rules (mostly). Gargoyles are unkillable?
I'm so impressed by how varied and expressive all the decision making is on such a tight grid while still feeling totally intuitive.
I really like this game and the idea of your setup phase being something you need to work around being triggered, but I pray you tweak the floor generation, enemies in a 2x2 formation cannot be killed without items (which the game does not always give you) and can even softlock the game if you spawn into a floor with 2x2 enemies next to the entrance
edit: I did not know you could break walls until now, nor that the game was NOT endless, rlly fun game! no notes