Punch Dungeon
In PUNCH DUNGEON, you have to manage your anger as you punch your way to the top of the dungeon.
Play using a gamepad or the X, C, and arrow keys. Also supports ESDF. PICO-8 cart available here.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.6 out of 5 stars (95 total ratings) |
| Author | Adam Saltsman |
| Genre | Strategy, Puzzle |
| Made with | PICO-8 |
| Tags | Dungeon Crawler, PICO-8, Pixel Art, Roguelite |
| Content | No generative AI was used |
Development log
- Update - Play w/ ESDF73 days ago

Comments
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it was a cool little game, addicting to a certain degree. perfect for a android game
YES!!
2 away? Got the bounty every floor so it seems some gems got destroyed unfortunately.
The game is really fun! but I still don't know how to intentionally do most of the mechanics, like throwing, pvp, etc.
tbh, I almost dropped this game in the first 5 minutes, since I didn’t understand how to play it and became frustrated. But, I gave one more chance to try it and Holy! I can finish the game and now it’s one of my favorite little games!
This game is really fun!
Show post...
great game
Unable to play the game, it asks me to continue game even though I have never played it before. Selecting continue game doesnt do anything.
Very interesting little game!
It takes a second to figure out how the mechanics work, I saw a previous comment that helped fill me in though, haha.Going to play this a little more on my own, curious how much I can destroy before the dungeon gets me!
Great work, keep it up!
I couldn't start the new game. when I select new game the continue button appears.
Hit Z your probably hitting spacebar.
Woww, it's really a incredible game, i really get into, well done
Fun game to play. At least for what I know is very original. Thanks for creating it.
Flamboy, music composer
i've spent a week or so trying. 139 as far as I can tell is the max score unless there's some serious RNG i'm not seeing.
took me awhile to learn the mechanicss, but overlal very fun. was this made for a game jam, regardles,s, good gam
It looks stylish and polished. Are you planning on releasing it on Steam? We'd be happy to discuss it (nipobox.com/publish).
Fun! :D
This is a fun game! :D I like the puzzles! Remember kids, punching is always the answer!
It took me a little while to understand that I had to damage myself to be able to attack, but I liked it!
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good game
I think I get the mechanics except for what the specific functions of bombs, swords, and pots are. Cool lil game otherwise with great replay value
Got to 88 after a few runs of trying to figure out the mechanics. It could do with some explanation, even just some simple in-game images on a bespoke screen somewhere.
I think the main wonky aspect of the mechanics is that you seem to NEED to take damage in order to DEAL damage? Which I think would work better if there was SOME way to heal that didn't entail needing to be angry.
Either way, really interesting little project, best of luck to the dev.
It’s rlly cool
I just love this, perfekt!
Took me a couple goes to understand the anger mechanic but once I did I had fun. I think the game could benefit from a tutorial page on the start menu or tutorial levels. Otherwise it's very interesting game.
This game is so hard
Can u pick up the sword or throw bombs? Srry I’m at the laundromat and I couldn’t figure out fast enough lmao. Graphics are top tier tho
My new high score—(Edit: 139! I think this last edit is the maximum possible? Maybe RNG at this point for enemy spawns?)—easier than cave of cards definitely, but somehow way more satisfying? Figuring out ways to arrange all the crates when you're Blue so that you can kill everyone AND get all the crated loot is a nice little puzzle.
Is there any other way to change back to red other than attacking something? If not, at some point, if you're blue, and don't have any hearts left as red, you instantly die.
Took me a while to figure it out, but once I did, it was very fun and addictive. Great concept, great graphics, great game!
I can't say I completely understand how this works, but it's interesting as all hell. Definitely gonna keep playing it
I love it! Great work!
very fun... just a question though... do you HAVE to take damage to get into your rage state?
I know how the mechanics work now, if something is next to the object and you try to hit or push the object into it's direction (like a crate, enemy, wall, heart or the points ) then you swap, but if it is an enemy they attack, ex:
hope this helps!
I wound up in a no-win configuration. There were three enemies, but each of them had items behind them, and I was pinned in a corner with two brick walls preventing any other movement. Unless there's another game mechanic I'm unaware of, I couldn't have gotten out of that corner.
Two runs later, I got this:

And then immediately in my next game (albeit this one was my own fault for not pre-planning my strategy, but):

Is there something I'm supposed to be able to do at this point, or is it simply Game Over on Floor 1 at this point?
New record.
I finally got a perfect run.

Every box open.
Every enemy defeated.
Every gem collected.
This does seem really cool on the onset, I like the mood and I believe others who say it’s very fun. Unfortunately, like some players, I do not understand the mechanics. I don’t need necessarily an in-game tutorial, but just some way to understand what I’m doing. Sometimes I push a thing; sometimes I switch places; sometimes the thing can attack me; and sometimes not. I find no logic to these different events. Just an image card with some base interactions would get me going.
i really like this game. my high score is 130! i think i figured out most of the mechanics. this is a fun game.
tried to get the bounty on all floors, I got so close but didn't have any hp left to kill all the pink things :(
I want to like it... but the game doesn't do enough to teach the player why things happen, or more importantly don't happen. an example is when a movement arrow turns solid. This seems to suggest the item can now be punched, and sometimes that's true, but other times it simple swaps position with you the same as the other type of arrow icon.
In short, in the absence of a tutorial level or instructions in the description, it suffers from UI confusion which is just frustrating.
i never saw the solid arrow swap, maybe you found a bug. it's taken me a while to figure out what all the rules are but that's been part of fun and and once you get them, they're consistent
It took me a level or two to really get it, but once I did, it was super fun!
got my highest score so far!