Gameplay is quite fun, love the puzzley design. "I programmed a game of my comfort character stabbing nazis!" lmao nah but for real, it's been a while since I've played a Pico-8 game this fun.
I think my keyboard isn't cooperating. The X and C keys both make me move to the left. The arrow keys work except there isn't a jump option. I can just crouch and reach upward. It may be because I am using Firefox. I'll try another browser later on.
Looks like a fun game with a good premise. At first I thought it was a play on the Pennsylvania town King of Prussia (I mean, I get the Prince of Persia aspect too).
Excellent take on a puzzle platformer. While it wasn't too difficult overall, some areas had me thinking extra hard on how to approach it. Thanks for this - I had a lot of fun!
🎮 PRINCE OF PRUSSIA – UNA FUSIÓN RETRO DE PLATAFORMAS Y SIGILO
Desarrollador: Adam Saltsman Género: Plataformas, Sigilo Duración estimada: Aproximadamente 15 niveles de juego desafiante
📝 ESCAPA Y DERROTA A TUS ENEMIGOS EN UNA AVENTURA CLÁSICA En "PRINCE OF PRUSSIA", te encuentras encarcelado por n*zis y tu objetivo es escapar mientras eliminas a tus captores. Inspirado en clásicos como "Prince of Persia" y "Wolfenstein", este juego combina plataformas precisas con elementos de sigilo.
🎨 ESTÉTICA PÍXEL ART QUE EVOCAN LOS 80 El juego presenta gráficos en pixel art creados con PICO-8, evocando la nostalgia de los títulos de los años 80. Cada nivel está diseñado con una paleta de colores limitada y detalles que reflejan la simplicidad y el encanto de los juegos retro.
🎮 MECÁNICAS DE PLATAFORMAS Y SIGILO CON UN TOQUE RETRO Utiliza las teclas de flecha para moverte y las teclas X y C para saltar. Tu misión es avanzar a través de 15 niveles, evitando trampas y eliminando enemigos acercándote sigilosamente por detrás una vez que hayas obtenido el cuchillo en el primer nivel.
⏳ DESAFÍO CONSIDERABLE Y REJUGABILIDAD PARA LOS AMANTES DE LO RETRO Con niveles que requieren precisión y estrategia, "PRINCE OF PRUSSIA" ofrece un desafío significativo. La combinación de plataformas y sigilo, junto con la estética retro, invita a los jugadores a perfeccionar sus habilidades y completar el juego en su totalidad.
📌 ¿RECOMENDADO? ✅ Sí. Para los aficionados a los juegos de plataformas clásicos y el sigilo, "PRINCE OF PRUSSIA" ofrece una experiencia nostálgica y desafiante que vale la pena explorar.
Very good game. It just needs a boss for a proper ending. Maybe an enemy that you can only kill by dropping on him from above? Or by solving some puzzle first.
Great gameplay but pretty poor flow. Almost stopped a few times because there were things I didn't know the game was capable of. A good example is the spike pits; there is no reason to assume they're harmless when walked over but harmful when fallen on, and even less reason to believe they can be fallen on when crouching but only inside a wall. It feels like I'm not learning how the game works so much as finding out the designer's bizarre idiosyncrasies.
Anyway, that's just about the rebound the average player would have on first playthrough. All those conditions to movement/traversal make the puzzles extremely fun and perfectly challenging.
fyi, the spike interactions, like most of the game's mechanics, mimic the way they are implemented in jordan mechner's "prince of persia" (1989), as indicated by the title of this game. if you found the design interesting, i'm sure it would be worth your time to check out one of one of the most influential games of its era. the sequel prince of persia 2: the shadow and the flame is a fascinating and evocative successor.
At the risk of sounding severely autistic, I actually went "What a strange choice. Is it a holdover from Prince of Persia? Since this is a retro game, probably the first one?" and went and played Prince of Persia 1989 for 15 minutes to check, and took from it the game is bad and the controls are bad and no matter how may times I tried I could not find any similarity to the controls of this significantly better game (or even tell if it's a skill issue or a controls issue that was causing my problems), so I just thought "okay, maybe it's not from Prince of Persia?" because the alternative meant playing more of Prince of Persia until I was sure. Moving onto Prince of Persia 2 instead of making myself mad would have been the common sense option, huh...
With Prince of Prussia I thought "this is clearly some sort of skill issue and the design not connecting with me" as soon as I hit a roadblock, and I was motivated to keep throwing myself at the problem until the logic finally connected, and was rewarded with the game opening like a beautiful flower for me. Drastically different experiences for sure
I like the game, but I somewhat disliked that if you do not perform the exactly correct forward jump towards the enemy, the enemy kills you instead of you killing him. Everything else works perfect.
it took me many levels to figure out that jumping aint what kills them. like when you for the first time stand next to an enemy and literally cant get far enough away to jump him
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why is there F a l l d a m a g e
you may want to familiarize yourself with a little game called Prince of Persia
how do you stab
walk into them from behind
This game is so lovely, you get slowly approached to the controls and it'a all level design. congrats
great little game! took some time to get the controls down, but overall a fun time killing Nazi's!
It's ok to stab nazi's
Took a bit to figure out the controls, but satisfying to play through
Very cool game :))
Cool! I was hooked for an hour!
Gameplay is quite fun, love the puzzley design. "I programmed a game of my comfort character stabbing nazis!" lmao nah but for real, it's been a while since I've played a Pico-8 game this fun.
Fun wee game. The controls could be a little bit clearer, took me ages to figure out I was supposed to run into the Nazis to stab them.
Clever level design, that wasn't too frustrating though.
I think my keyboard isn't cooperating. The X and C keys both make me move to the left. The arrow keys work except there isn't a jump option. I can just crouch and reach upward. It may be because I am using Firefox. I'll try another browser later on.
Looks like a fun game with a good premise. At first I thought it was a play on the Pennsylvania town King of Prussia (I mean, I get the Prince of Persia aspect too).
the x and c are used to jump. crouching and pressing c/x makes you go down, while pressing up and c/x makes you jump up
nice clean short game
Good clean fun. Was initially confused because I assumed I'd have to press a button to attack, so I kept jumping through the nazis and getting shot.
rated G for a Good time :)
excellent short stealth game. might be worth describing the controls in the description, since trial-and-error seems to be turning a lot of ppl away.
This game lets me live out my happiest dreams
This is awesome.
Excellent take on a puzzle platformer. While it wasn't too difficult overall, some areas had me thinking extra hard on how to approach it. Thanks for this - I had a lot of fun!
not gonna lie being hitler kinda woulda been fun
Castle Wolfenstein in the style Prince of Persia ^^'
I like that it only has one button more than the original Prince of Persia.
Desarrollador: Adam Saltsman
Género: Plataformas, Sigilo
Duración estimada: Aproximadamente 15 niveles de juego desafiante
📝 ESCAPA Y DERROTA A TUS ENEMIGOS EN UNA AVENTURA CLÁSICA
En "PRINCE OF PRUSSIA", te encuentras encarcelado por n*zis y tu objetivo es escapar mientras eliminas a tus captores. Inspirado en clásicos como "Prince of Persia" y "Wolfenstein", este juego combina plataformas precisas con elementos de sigilo.
🎨 ESTÉTICA PÍXEL ART QUE EVOCAN LOS 80
El juego presenta gráficos en pixel art creados con PICO-8, evocando la nostalgia de los títulos de los años 80. Cada nivel está diseñado con una paleta de colores limitada y detalles que reflejan la simplicidad y el encanto de los juegos retro.
🎮 MECÁNICAS DE PLATAFORMAS Y SIGILO CON UN TOQUE RETRO
Utiliza las teclas de flecha para moverte y las teclas X y C para saltar. Tu misión es avanzar a través de 15 niveles, evitando trampas y eliminando enemigos acercándote sigilosamente por detrás una vez que hayas obtenido el cuchillo en el primer nivel.
⏳ DESAFÍO CONSIDERABLE Y REJUGABILIDAD PARA LOS AMANTES DE LO RETRO
Con niveles que requieren precisión y estrategia, "PRINCE OF PRUSSIA" ofrece un desafío significativo. La combinación de plataformas y sigilo, junto con la estética retro, invita a los jugadores a perfeccionar sus habilidades y completar el juego en su totalidad.
📌 ¿RECOMENDADO?
✅ Sí. Para los aficionados a los juegos de plataformas clásicos y el sigilo, "PRINCE OF PRUSSIA" ofrece una experiencia nostálgica y desafiante que vale la pena explorar.
🔗 Juégalo aquí: https://adamatomic.itch.io/prince
#JuegoRetro #Plataformas #Sigilo #PixelArt #PrinceOfPrussia #AdamSaltsman #PICO8
Can't even hit the New Game button :/
Press X or C on your keyboard. (I forgot which one)
I keep getting a weird search at the bottom of my screen, as if it's searching for ZZZ and CCC... Unplayable until I find a way to shut that off.
Hm that's weird, I don't know how to help with that.
Very good game. It just needs a boss for a proper ending. Maybe an enemy that you can only kill by dropping on him from above? Or by solving some puzzle first.
super sweet! never played prince of persia so it took me a while to get used to the controls, but it's lots of fun :)
Oh my God! I love this so much!
that moment you take down the first enemy and what the player character says! brilliant!!!
fun and interesting game
So interesting game, i played on controller. I like it and waiting the new game or continue !
Really good!
great game
That fall on the second level to the pit below because it was off screen! You are sneaky.
This is like the most fun i've ever had in such a minimalistic setup. Love the sfx too!
how do i jump
I use 'z' to jump horizontally, up and z to jump up. If you're on the edge of a platform you can use down and z to drop down
Great gameplay but pretty poor flow. Almost stopped a few times because there were things I didn't know the game was capable of. A good example is the spike pits; there is no reason to assume they're harmless when walked over but harmful when fallen on, and even less reason to believe they can be fallen on when crouching but only inside a wall. It feels like I'm not learning how the game works so much as finding out the designer's bizarre idiosyncrasies.
Anyway, that's just about the rebound the average player would have on first playthrough. All those conditions to movement/traversal make the puzzles extremely fun and perfectly challenging.
fyi, the spike interactions, like most of the game's mechanics, mimic the way they are implemented in jordan mechner's "prince of persia" (1989), as indicated by the title of this game. if you found the design interesting, i'm sure it would be worth your time to check out one of one of the most influential games of its era. the sequel prince of persia 2: the shadow and the flame is a fascinating and evocative successor.
At the risk of sounding severely autistic, I actually went "What a strange choice. Is it a holdover from Prince of Persia? Since this is a retro game, probably the first one?" and went and played Prince of Persia 1989 for 15 minutes to check, and took from it the game is bad and the controls are bad and no matter how may times I tried I could not find any similarity to the controls of this significantly better game (or even tell if it's a skill issue or a controls issue that was causing my problems), so I just thought "okay, maybe it's not from Prince of Persia?" because the alternative meant playing more of Prince of Persia until I was sure. Moving onto Prince of Persia 2 instead of making myself mad would have been the common sense option, huh...
With Prince of Prussia I thought "this is clearly some sort of skill issue and the design not connecting with me" as soon as I hit a roadblock, and I was motivated to keep throwing myself at the problem until the logic finally connected, and was rewarded with the game opening like a beautiful flower for me. Drastically different experiences for sure
I like the game, but I somewhat disliked that if you do not perform the exactly correct forward jump towards the enemy, the enemy kills you instead of you killing him. Everything else works perfect.
You don't have to jump towards enemies. Just walk towards them, you'll stab them automatically.
it took me many levels to figure out that jumping aint what kills them. like when you for the first time stand next to an enemy and literally cant get far enough away to jump him
This game is the best because you kill nazis.
Man, I missed 1 of those bastards
(I guess you gotta leave someone alive to send a message, eh?)
Punching Nazis is a slippery slope.
And I love water slides.
made my day lol thank you
Bless you for having a "fall to your death on top of a nazi" animation that also kills the target- very funny
....but only if the fall height aint too big